Resident Evil 6 – The Game That Tried Too Hard

Title:  Resident Evil 6
Release Date:  October 2, 2012
Developer:  Capcom
Publisher:  Capcom
Producer:  Hiroyuki Kobayashi
Designer:  Jiro Taoka
Writer:  Shotaro Suga
Composer:  Akihiko Narita Continue reading

Capcom Brings Gambling To Their Premier Fighting Game

Capcom announced a partnership with Virgin Gaming today, allowing players of Super Street Fighter IV: Arcade Edition to maxresdefault (1)wager money on their match.The winner of the match wins the money. The loser, obviously, loses the money. This competition is available on the Xbox 360 and PlayStation 3. Capcom employee Peter Rosas says this harkens back to the days of the arcade. Two players went head to head. The winner got to keep on playing while the loser had to put in another quarter. In the days of the arcade, people used to compete for pride and money. According to Rosas, they will again through this. To register, click here and you will be taken to Virgin Gaming’s page.

Before you click, there are two important pieces of information missing from this. There’s no indication if there is a minimum bet maxresdefaultor how much money the player has to put forward. There’s no mention on how much of a cut Virgin Gaming and Capcom is getting from each bet. It’s best to know what you’re getting into financially before hand, as well as how much you can potentially win, before getting involved.

Video Game News: 12/15/2013

Video-Game-News

This is your Press Start to Begin news brief for December 15th, 2013

  1. A case study in the Journal of Medical Case Reports showed that a man developed deep vein thrombosis and had multiple blood clots throughout his legs. He developed this from playing video games for eight hours a day, four days straight. Deep vein thrombosis occurs when a person is sedentary (does not move at all) for extended periods of time. If this is not treated, it is fatal 30% of the time.
  2. Associate Professor Mark McMahon of Edith Cowan University (ECU)  argued that research showed video games offers a range of social and educational benefits for gamers. He urges caution to parents, however, with free-to-play games as there are a lot of hidden costs to go along with it.
  3. YouTube recently removed a large number of video game play throughs due to a copyright ID infringement detection system. Many video game developers and distributors encourages gamers, if their video was flagged and removed, to contact them so they can help get their video back up.
  4. In the month of November, the Playstation 4 sold 2.1 million units in North America and Europe. The Wii U sold 1.6 million units in North America and Japan. The Xbox One sold over 2 million units.
  5. Replay CEO Paul Trowe faced legal trouble for showing a sex tape to a 16 year old girl. He plead guilty and is now on a two-year probation. It it believed that this is part of the reason why Leisure Suit Larry creator Al Lowe left Replay earlier this week.
  6. Capcom shut down the Ghouls & Ghost: Demon World kickstarter campaign. Capcom claimed this was an infringement of their intellectual property rights. Phantasm Studios, the company behind the campaign, was aware they did not have permission from Capcom to create the game. They did plan on changing the character’s name and some of the graphics if they did not get permission. As of yet, Phantasm Studios did not release a statement to do with this development.

Dead Rising 2: Off The Record

So close to a great game. So close. This should have been one of the better games made by Capcom. This is the game the fans DEMANDED! They wanted to see Frank West, undisputed hero of the first Dead Rising, as the protagonist in Dead Rising 2. The game is fan service in the best possible way! Everyone wins with this. This doesn’t mean that Chuck Greene wasn’t loved (that guy ROCKED!)… but this was something that every fanboy and fangirl wanted to know. Could Frank West make it through?

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The game did so many things right that it’s scary!

  • Capcom changed the story just enough for the game to feel fresh. They moved the survivors around, changed some key NPCs, and created new scenes to reveal new parts of the story.
  • More weapons to build!
  • New, fun area to explore.
  • Great new costumes.
  • Frank West has his usual flippant comments.
  • Yes, he’s covered wars you know!
  • New survivors and boss fights.
  • Co-op play
  • Awesome soundtrack.
  • The overtime mode was freaking cool
  • Chuck Greene is one of the psychopaths!!!!

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Capcom did one better than they did with the original Dead Rising 2. They knew people love to just wander and explore, so they added in a sandbox mode. The player can wander, kill zombies, do little contests to earn money, kill psychopaths, kill survivors, cross dress, run over everything with cars or SUVs, gamble, make new weapons… whatever they want! This is simply one of the most fun and rewarding modes for any Dead Rising fan.

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But what they did wrong… they got really, really, really wrong. I mean, frustratingly… the game quickly become no-fun type wrong.

They screwed up the direction arrow.

You see, you can go on missions in the game. These missions tend to take you to a lot of different parts of the map. And it is easy to get lost. I mean, really, really easy. When you have hundreds of zombies going at you, that arrow is a life-saver. It tells you the direction to go because there’s just not enough time to think about it.

The arrow points in the god damn wrong direction about a quarter of the time.

It’s like it is trying to orient itself or something. I don’t freaking know. But when I’m getting swarmed and then look to see I’ve been going the wrong direction, the game no longer feels fun.

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And the final boss battle. How the hell did they screw this one up? In the original Dead Rising 2, it was already a difficult fight. The big boss has this charge attack that’s next to impossible to dodge. All you can do is survive the quick time event to take minimum damage and heal up when he withdraws. They made a difficult battle into a battle that’s next to f*cking impossible. Before fighting him, Frank West has to fight through a meat-grinder. Dozens upon dozens of super-zombies and normal zombies coming at him arena-style. There’s not enough time to do healing and the weapons suck. So a lot of it is running and trying to use the environment to survive. But this isn’t skill.. it’s luck. If one of those super-zombies does their mist attack that causes Frank to cough, he’s caught and will take damage. So, this part all depends on how nice the computer is feeling.

maxresdefaultThen on top of that, you have TK.. who is just as dominant as ever. His charge attack is freaking insane. If you’re anywhere near him when he does it, you’re caught! I was jumping clear out of the way.. so I shouldn’t have been touched by him. I mean it! I was out of his f*cking way, but he still nailed me. When you put the meat grinder that weakens the hell out of you on top of the impossible TK fight… it’s just way too much.

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Dead Rising 2: Off The Record is a good game, don’t get me wrong. But it should have been a great game. I should be praising it as the greatest Dead Rising of them all. But the screwed up direction arrow and an impossibly difficult final boss fight just ruins a lot of the game for me.

I think you should pick it up, now that it’ll be getting cheaper like all the other games from the previous generation. Just expect some frustrations along the way.

Dead Rising 2

With Dead Rising 3 on the verge of coming out, I think it would be good to stop and take a look back at the sequel to one of my all time favorite games: Dead Rising 2.

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Dead Rising 2 was a financial success, selling over 2.5 million copies between the Xbox 360, PC and Playstation 3, It was so successful, Capcom made a reimagined version of the game staring the protagonist of the first game: Frank West (he covered wars, you know). I guess there was a fan outcry for the return of Frank West.

Anyways…

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The man in the yellow is the protagonist of Dead Rising 2. His name is Chuck Greene. And yes, he is a father. His daughter, Katey, was bit by her mother when she turned into a zombie. Chuck’s a motorcross racer by trade. The game opens up with Chuck participating in a gameshow called Terror Is Reality, killing zombies for the entertainment of America. He does this to win money to buy zombrex for Katey. The zombrex has to be taken every 24 hours to prevent zombification.

After the show.. all hell breaks loose. No wait.. something happens first!

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Chuck sees these two in the hallway, who proceed to insult his masculinity while having a pseudo-incestual hug. I wanted to point them out because they really set the tone for this game. There’s a lot of sexual themes in this game, ranging from the twins there acting very seductive through rescuing half-naked women. Sexuality was always present in the Dead Rising series, but this game takes it into high gear! Take a look at some screen caps for yourself!

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Anyways, as I said.. all hell breaks loose. Someone set the zombies loose into the community and Chuck grabbed Katey and ran for the safe house. Turns out, he was framed… accused of setting the zombies free. So now, Chuck has to clear his name and keep his daughter alive. And man… the story has a number of pretty fun twists and turns.

Yes, I liked this game. It was fun.

The gameplay on Dead Rising focuses on fun rather than on horror. It is combat intensive, just like the first game. The player fights zombies, mutated zombies, insane survivors, and the evil humans part of the overarching conspiracy. Dear Rising 2 does something the first game doesn’t do… allowing the players to customize their own weapons.

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Maybe beating an insane guy to death with a park bench isn’t your style. Blowing them up with dynamite arrows very well could be. Yes, I did this. And yes, it is as much fun as it looks. There are so many fun weapons to create that, well, I spent hours upon hours just sitting back and finding new and creative ways to kill me some zombies! Electrocuting them. Making flame throwers out of water guns. Oh! And the beer hat. No, I’m not kidding. A freaking beer hat. I can’t wait to cosplay Chuck so I can wear it.. just like this awesome guy!

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The game has two endings, which I find sort of neat. There’s ending A, which you get at the end of normal story mode if you did everything. This ending is incomplete, as it shows Chuck almost getting bit by zombies as he is mauled in an elevator. It sets up Case West, where Chuck is saved by Frank West. The other ending, ending S, completes the story within the game and has a fairly satisfying conclusion (saved the damsel in distress and Katey from one of the biggest jerks in the game).

You can find this game for next to nothing at any game store or online. Heck, they were giving it away through the Xbox Marketplace just a month ago. It’s a fun game that’ll give you hours of enjoyment.

The only thing I cannot recommend with the game is the multiplayer. Yes, you can play Terror Is Reality for yourself. The reason why I can’t recommend it is because the people who are still playing the game have been playing it for over a year. They are like super-experts at it. And the learning curve for the games is pretty steep. So you can either lose a lot to other players or just have fun killing zombies… yeah. That’s an easy one!

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Enjoy the game! You’ll thank me later!