Title: Fire Emblem: Awakening
Developer: Intelligent Systems, Nintendo SPD
Director: Kouhei Maeda, Genki Yokota
Release Year: 2013
Recently, I was given a digital copy of the new Fire Emblem: Awakening game for 3DS. Typically, I am not a fan of RPG’s with a turn based system. Final Fantasy 7, and Dragon Age: Origins being an exception, and now, Fire Emblem as well. Not only did this game surpass my expectations, it also got my back into playing my 3DS after a long break of not touching it.
Your character, The Avatar, wakes up alone in a field, surrounded by three of the main characters: Chrom, Fredrick and Chrom’s Sister; Lissa. You have no memory of your life before this, and you are taken in by Chrom, who is a lord of the land of Ylisse, and his knights called the Shepards. From here on you assume the role of tactician of the troops, and your decisions can effect who lives and dies, who you take with you, and (fangirl squee here) romances/friendships.
The underlining feeling to this game is that there is more about the Avatar and the story than it seems, and it provides some very interesting twists throughout as well. The prologue itself actually gives the story an interesting start and draws you in with said underlining feel. Quite fantastic.
As I said before, this is a turn based RPG. You move the characters around and they take turns attacking the enemy, healing each other, etc. The RPG elements are there however, you can build relationships with characters, customize the Avatar, and even pick and choose who is friends with who and who is in love with who. I also like how you can choose Warrior, Mage etc. I typically play a Warrior class, so that is what I stuck with when I made my Avatar. But there are several different ways you can progress which is quite awesome.
One draw back I felt, however was that while yes you can choose what class you can be, you almost automatically lean towards Mage. That is a little annoying because, as I said, I am typically a Warrior player when it comes to RPG’s, and that can be a little frustrating and makes it feel like an uphill battle.
I typically do not have patience for a lot of turn based RPG’s. I am a very impatient person and typically have a “lets get this done and move on attitude.” However this kept and keeps my interest (Enough to start a new play through). It draws you in, and you can speed up if needed and slow down if needed as well. It level caps you at 20, which is always a frustrating draw back but understandable.
I always like include music because music for me is a huge part of my life. I will say that I find the music to this game to be lacking. Why? It feels generic. It seems like an A-Typical fantasy RPG musical score. There are a few moments, the sadder moments of the game, where the score shines. But that’s the only point. most of the time, I have the volume off or on low and have my own music playing as I play through.
This is not a bad game at all, I would honestly recommend it. Its worth a play through and its a good game that you can pause and continue if your life is as busy as mine can be.