How can anyone manage to go two minutes without saying anything of substance? Easy. Watch this video for yourself.
Let me try to make something clear from the get-go. I have no doubt in my mind that BioWare is pulling out all the stops with Mass Effect 4. Yes, the things they showed with the game looks nothing short of amazing. But really? Should that be a surprise to any of us? This is the 8th generation of console games. Gamers should expect phenomenal graphics with their games. This isn’t a selling point anymore. This is standard.
Equally, I am positive the gameplay for Mass Effect 4 will be equally amazing. One of BioWare’s strengths is their ability to refine gameplay, making everything play smoothly. I doubt anyone would deny that every Mass Effect tended to play better than the previous one. It’s with this in mind that I can say, with confidence, that Mass Effect 4 will be a lot of fun to play, regardless of the story. The combat will probably be intuitive and the interface will as well!
Watch that video again.
They told us pretty much nothing about the game. We are told that there will be new worlds to explore. There’s always new worlds to explore in Mass Effect. That’s part of the game. All three Mass Effects had new planets with its own mysteries. Now before you jump to their defense, hear me out. They didn’t explain anything about how those worlds would be explored. They talked about how one of the worlds would be huge. But they didn’t show this. They only said it. Does this mean that the map itself that can be explored is huge? If so, will this give a lot more possibilities to explore? Or does that mean there will be an interactive environment for the player to enjoy if they wanted a break from the plot? How will this add to the overarching experience? What does this mean with how the game will be played?
They told us that new parts of the galaxy will be explored. Just like every other Mass Effect, eh?
The video presents general ideas for Mass Effect 4, which is perfectly fine for a general YouTube video for the fans. I’m willing to bet people were hoping to get something of more substance. A straight answer on something to do with the game. And considering that BioWare has been playtesting the game since December 2013, it is a safe bet they have made decisions on the story of the game and how the gameplay will work.
Before I finish up, I have to point something out. Take a close look at the slide show just above. What we have is stark contrasts between light and dark, creating an introspective vibe. It gives the sense of depth without really needing to give details to demonstrate depth. BioWare tends to do this in their videos. It works, since their goal is to position BioWare as a company that puts lots of thought and effort into their games. So naturally they would want to show themselves in this sort of light.
And say what you want about Casey Hudson. That guy could be a model.