There have been some truly terrible endings in the 7th generation of gaming. Mass Effect 3’s ending was so awful, a significant number of BioWare’s fanbase rose up to protest it. Clancy’s Rainbow Six: Vegas had a “To Be Continued” statement for the ending. They didn’t give gamers a complete game! Dragon Age 2 had the hero fail to stop a civil war that will, guaranteed, kill hundreds of thousands of people. The ending felt incomplete.
And I am saying that this game’s ending has them all beat, hands down. I don’t think it was even close. The ending to this game had to have been written by someone who had nothing to do with the rest of the game.
Let me introduce you to the central antagonist.
Meet Lord Lucian. He was the Lord of Bowerstone…. a huge castle. The hero and his sister, Rose, were homeless. They managed to acquire a magic music box. Rose made a wish to live in Bowerstone. Later that evening, Rose and the hero were taken to Bowerstone under the pretense of talking with Lord Lucian. He offered to let them live there. Sadly, no more than one minute later… Lucian shot and killed Rose right in front of the hero then proceeded to shoot the hero, nearly killing him.
So Lucian killed the hero’s sister RIGHT IN FRONT OF HIM. That should be reason enough to want to get him: revenge. Through the game, we learn that Lucian is re-awakening lost magics and was acquiring unlimited power to re-write reality by restoring a mystical tower. This guy has a lot of resources available. Lucian even managed to capture the hero (though he didn’t realize it) and enslaved him for years! Years! The hero’s fairly powerful, yet he was helpless against Lucian.
Lucian has resources. He has power.
At the end of the game, the hero manages to gather three other heroes. So naturally, you go to some mystical place and do mystical stuff of mysticism. Their real purpose doesn’t matter because Lucian shows up and shoots the hero in the face. With a gun. Not only that….. he kills my dog, kids, and wives. This guy is one evil dude. I suspect he kicked the hero in the balls while he was dying.
I think the ending started at this point. The hero woke up with Rose.
It’s an idyllic scene. The hero (who she affectionately calls sparrow) has a chance to spend time with his sister. It turns out it is a test. When he leaves her (I really didn’t want to leave her, she was pleading with me… not wanting to be alone), he reacquired the music box from the very beginning. So I figured I would somehow use the music box to free the three other heroes and then engage him in a magical duel that would reshape the face of the planet.
Let me recap what happened in that video. That truly epic boss fight.
- Hero walks up.
- Hero uses the music box to free his allies.
- Lucian taunts hero.
- Hero kills Lucian in one hit. It doesn’t matter if the hero uses his sword, gun, or magic. If the player hits a button, Lucian dies.
- If the hero doesn’t do anything and just stands there, one of the freed allies will kill him.
- So the player can hit a button or not. It doesn’t matter. Lucian dies.
- Creepy lady tells hero he can have one of three wishes…..
And this is the part I truly hate. I was reminded of Rose’s death. Hell, her ghost encouraged me to trust creepy lady. With her death so fresh in my mind, her resurrection should have been one of the choices. But was it? Nope. Here’s the three wishes.
- Resurrect everyone who died rebuilding the magical tower of mystical magicness.
- Resurrect the hero’s families, dog, and get his balls unkicked.
- Get a million gold.
So….. Rose doesn’t get resurrected. I get why the first two options are there and all…. but that third option should have been Rose’s resurrection. Or there should have been a fourth option including Rose. Why highlight such a terrible loss, reveal a life that could have been…. only to ignore it soon after?
Why do I feel Fable 2 has the single worst ending of a game for the entire 7th generation of gaming?
- The ‘end fight’ that was building from the beginning was so anticlimactic, it’s pathetic.
- The choices didn’t include a choice which would have made sense.
It did far more than fall flat. It did far more than fail to live up to the expectations that was laid out in the game itself. It was boring. Dull. Uninspired. Lazy. A waste of time. An ending like that doesn’t belong in an adventure fantasy game. It didn’t resolve any conflict. The hero didn’t avenge his sister’s grizzly murder. He gunned down a helpless man. That’s REAL heroic there, right?
No fight. No end battle. No conflict at all. The ending just…. just happens. The hero happens to be there. Close to 50 hours of being a hero….conquering challenges, and everything else…. and that’s what we get?
Check it out for yourself. I’m sure you have your own opinion of what the worst ending is…. thanks for reading mine.