So is it over? Did the gamers win? Did we get what we want?
Microsoft backed off of their DRM policy, promising to go back to the same policies they had with the Xbox 360. They removed all the limitations they originally placed on the video games. More so, they removed the always online requirement. There’s only one mandatory online “check in” during the initial system set up. That’s it!
I lost count of the number of blog postings, news articles, and opinion pieces on this. A lot of people declared victory this day because they got a lot of what they wanted. And to be honest, there’s a lot to be excited about. Gamers have been taken for granted for years now. Years. Every time gamers had a concern with a game or a practice from a game company, those gamers were called entitled whiners and criticized by fellow gamers, sometimes the video game media, and frequently dismissed by the game companies as cry babies.
It’s really nice to see a company look at gamers and decide to listen to them once it was clear this wasn’t going away. So thank you Microsoft for that.
What’s going on with the Kinect? Apparently when it is off, it will listen only for the command “Xbox On.” Microsoft assures us that even this feature can be turned off. So does this mean it will not listen in, or will it always be listening and not react to any commands? In other words… will the Kinect still be always watching and listening? Or is this a mischaracterization of what’s going on with it?
Why remove the backwards compatibility? Why do I have to keep my Xbox 360 hooked up to play my 360 games? What’s so bad about making the Xbox One backwards compatible? Is this a design problem?
Why do we still have to have a gold account to use Netflix?
So did we win? Did we get what we want? I don’t know. Microsoft listened to some of the concerns of the customer but seemingly side-stepped other ones. You have to ask yourself… did Microsoft address all of your concerns? Is this enough for you?